Health values

Every creature in Rain World, including the slugcat, has a health value, also known as the creature's resistance. This value determines how much damage that creature can take before dying.

Most of the time, damage is dealt by spears, and the damage dealt varies on many things, but most noticeably the slugcat throwing it. The following are damage values for slugcats on the game's different difficulties:
 * The Monk (Yellow slugcat) deals approximately 0.8 damage per spear hit.


 * The Survivor (White slugcat) deals approximately 1 damage per spear hit.


 * The Hunter (Red slugcat) deals approximately 1.2 damage per spear hit.

Although the damage difference is small between the three slugcats, the increased or decreased number of spears that must be used to kill certain enemies can greatly change how the player must approach combat.

Explosives deal somewhere between 5 and 8 damage, though the exact amount has not yet been determined.

Rubbish deals very little damage, and most creatures take a completely insignificant amount of damage from them.

The following is a rough list of the health values of each creature in the game: